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The whole planting and moving puzzle concept on a grid is really nice and leads to nice decision trees early on. Different plants exploding differently and having unique grow patters was also a cool element.

Graphically the game is really nice and well made, things look crips.

Sound wise everything is cute and boppy the ost has a nice calming feel to it. I just wish it had better sound balance. On a normal system level it was a bit too loud.

Few things I would like to point out as consideration rather than flaw: Life system wasn’t really clear to me, but it could be just me being dumb. Sometimes I feel an explosion chain kills me from nowhere, sometimes it does no damage at all. Step count for this boardsize feels “wrong”(?). The fact the the tiles on the right need like 3 turns to get there and back, which could cause some plants to almost explode feels a bit oversight. With 200 turns on the clock I wonder if it would have been better to have 100 turns with like 5-6 steps each.

Otherwise really cool puzzle game about harvesting! Well done!